Reddit user SteamPaul has been showing off his LEGO design skills in the Satisfactory subreddit. These MOCs (“my own creation”) are pretty impressive, but are unfortunately made digitally. That means that they’re not available for sale and they can’t necessarily be made in the real world. Not all of these parts exist in the right colors!
That being said, these are still really cool and are rendered in such a way that they appear real, with realistic lighting and colors.
We asked SteamPaul what he loves about both LEGO and Satisfactory, and what inspired him to create these models. Here’s what he had to say:
I personally love how much you can express yourself through building Lego. It’s always been my favourite thing just to just grab a bunch of bricks and put some things together and take them apart again. And once I’ve seen the first clip of the game, I fell instantly in love with it, because I’m a big fan of building games like this, Minecraft, The Forest, or Subnautica. The designs of the machines are just perfect for Lego in my opinion. As soon as I saw them, I instantly thought to myself: “I want to build this”. And because I was about finished with my SCP series at that point, I just started building for a few days, and then I started posting them, once they were rendered.
The first MOC starts small. We just have a little 8×8 stud vignette with a portable miner. But even that is excellently done! It’s difficult to take detailed items like the portable miner and translate them into LEGO pieces. But this model keeps it simple, with a few rods for legs arrayed around an octagonal piece.
If there’s one thing harder than creating small items in high detail in LEGO, it’s creating organic-looking models. This one recreates the spiders in the game, and does it just about as well as is possible with the various claws and arms.
We all remember this moment when we first tried to get a power slug. Only to find that there was a big firey beast guarding it! This is the advantage of creating these models digitally, because this looks awesome with the glowing lights of the creature’s mouth. This wouldn’t be possible with regular LEGO! Plus, SteamPaul’s use of small detail elements to create organic shapes has worked out great again!
Here we see an awesomely detailed tractor, with a hog. The body of the hog looks perfect, but unfortunately, the head is too small to capture much detail. The tractor, however, is instantly recognizable. The grates and big all-terrain wheels are standout choices here.
You’ve got to love those power poles. They’re a little blocky, but frankly they look awesome, and extremely recognizable. The biomass burner is also nicely done, with a lot of small details that bring it to life. The use of “greebling” (using small detail elements to give a model texture) is well done here, making this burner feel straight out of the game.
This wonderfully rendered crash site makes great use of lighting to show off the crab plants and the flying crabs themselves. There’s plenty of action in this vignette, with the engineer rushing toward the crabs with their xeno-basher. The crash site items look just like their in-game counterparts, but that noxious plant on the right side is definitely the best part!
This one should be easy to recognize as well! The miner is simply but effectively represented in this model, along with a length of what appears to be Mk. 4 conveyor belt being constructed by an engineer.
This storage container looks just like the real thing! Otherwise, it reuses a few models from previous posts, including the flying crab plant, green power slug, and conveyor belts. We also see the engineer has the rebar gun to take out those flying crabs.
This constructor is almost perfect! It has some awesome details, like the pistons, but I would have loved to have seen more texture at the top to represent the grills on the top platform. Some radiator grill pieces would have really brought this together. Overall though, this is clearly recognizable as the constructor, and looks fantastic!
The smelter looks awesome with its glowing parts, and the blocky nature of these builds works perfectly for this one. Even though a lot of these models share elements and overall shape. this one still manages to be built a little bit differently than the other ones.
Finally we have the HUB itself! This features the dropship as well (and it’s detachable!), plus a rare purple power slug. The ship is the best part of this, with a lot of details that really bring out all of its shapes and angles.
LEGO and Satisfactory are both about building great things, so they make for a perfect combination. Let us (and SteamPaul) know what you think of these MOCs, and what other crossovers you want to see with Satisfactory!